Up until this point, I have conducted research to gain context to the situation of computer mice that are not properly designed for the creative industry. This was to help identify the specific problem areas within the work that they do and within the mouse designs. I have since made a research presentation communication webpage to gain some feedback from a real user audience.

some of the information that I have been getting revolves around what they look for in mice and what concepts they value over other. After this feedback is completed analyzed, and further considered, (hopefully within the next week) I will dissect a specific set of problems that users what solved. this will then inform my design decisions. however I have begun sketching concept ideas that have emerged from my initial research. some of these include having pressure sensors rather than actual buttons to mitigate the strength required to press buttons, and angling the back of the mouse vertically to force your wrist into a neutral position.